As we are halfway thru the draft, thought I would re-post this and see if there was anymore input, thoughts, comments, suggestions, etc. Nothing will be "set in stone", other than the INTENT of this league, which is to offer a couple of different things vs the other MFN leagues. The FCS teams is one, obviously. The other is to develop rules and protocol to increase variety and variability of the play selection and useage, as opposed to half or few of the plays being active and overuse. Here is the copy/paste of the original subject thread......
Rules and method of play, we are attempting to create more variability in both play selection and use, and game outcome. You have all played in leagues together, you were selected to play in this league based on your experience and adherence to league rules. Im hoping that, as league admin, I dont have to intercede on infractions and disputes, there will be mistakes both intentional and unintentional. If you notice anything outside of how we are trying to play, like play overuse, and it affects your game outcome, pm the player that had the overuse and let them know. You can let me know by PM or by comment in the GG Thread.
Keep in mind, this is a cooperative effort, so feel free to get you input and opinions considered as we move forward.
1. You must have all 40 offensive and 30 defensive plays active.
2, Offense Gameplan .... you can set the sliders for play type (outside/inside run, short/med/long pass) anyway you want. Personnel - for the personnel that you have active plays, set evenly. You may not have plays for all the different personnel groups, like 5wr, for example. The idea is to avoid play overuse by having an imbalance on the personnel sliders.
3. Defensive Gameplan .... set your slider for secondary and linebackers either evenly or to max/min limits, 30 high, 10 low.. Will have to see how this goes, and may have to adjust defensive gameplan parameters as we go.
4. Rules ... this is going to take a while to get settled. Some use a lot of rules, some dont use any. The primary intent is to prevent repetitive plays. If you use rules, and a play gets used more than 5 times in a game, then you need to look at adjusting it.This is YOUR league, all the owner/managers have played MFN for 2 or more years. If you have any ideas/suggestions that might help improve the game play that we can institute outside of JDB's programming (if and when), please put them "on the table". Hope your draft is going well, another 20 picks to go, 2 rounds. all the best, GdB